53 lines
1.8 KiB
Markdown
53 lines
1.8 KiB
Markdown
# Yet another yet another Chip-8 emulator (yayacemu)
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[Because one just wasn't enough](https://github.com/nickorlow/yacemu).
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A Chip-8 emulator (interpreter) written in SystemVerilog with I/O simulated with C++ also depends on SDL2.
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Note: Code quality is bad at the moment because I just wanted to get graphics working and didn't pay much attention to it. I will fix tomorrow.
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### Building & Testing
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In order to run yayacemu, you must have sdl2, verilator, and make installed.
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Once you have the dependencies installed, you can build the emulator with:
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```shell
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make build
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```
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You can build start the emulator with:
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```shell
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make run ROM_FILE=[PATH_TO_YOUR_ROM]
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```
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### Running
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If you have a binary, you can run it with the following:
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```shell
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yayacemu [PATH_TO_YOUR_ROM]
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```
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### Todo
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- [x] Graphics
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- [x] Corax+ Required Instructions
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- [x] Proper Flag Handling
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- [x] Working Input
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- [x] More Instructions
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- [x] Tetris Working Running
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- [x] Pass Quirks Test
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- [x] Add beeper (instead of sound, screen becomes red)
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- [x] Add all Instructions
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- [x] Implement a real (synthesizeable, pseudorandom) random module
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- [ ] Code cleanup
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### Screenshots
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