module chip8 ( input wire clk_in, input wire rst_in ); bit [31:0] vram[0:2047]; bit [7:0] memory[0:4095]; bit keyboard[15:0]; bit [7:0] sound_timer; bit [15:0] program_counter; int cycle_counter; bit [7:0] random_number; beeper beeper (sound_timer); cpu cpu ( rst_in, memory, clk_in, keyboard, random_number, cycle_counter, program_counter, vram, sound_timer ); gpu gpu (vram); keyboard kb ( clk_in, keyboard ); rng randy ( clk_in, program_counter, keyboard, cycle_counter, random_number ); rom_loader loader (memory); always_ff @(posedge clk_in) begin if (rst_in) begin bit [7:0] fontset[79:0] = { 8'hF0, 8'h90, 8'h90, 8'h90, 8'hF0, // 0 8'h20, 8'h60, 8'h20, 8'h20, 8'h70, // 1 8'hF0, 8'h10, 8'hF0, 8'h80, 8'hF0, // 2 8'hF0, 8'h10, 8'hF0, 8'h10, 8'hF0, // 3 8'h90, 8'h90, 8'hF0, 8'h10, 8'h10, // 4 8'hF0, 8'h80, 8'hF0, 8'h10, 8'hF0, // 5 8'hF0, 8'h80, 8'hF0, 8'h90, 8'hF0, // 6 8'hF0, 8'h10, 8'h20, 8'h40, 8'h40, // 7 8'hF0, 8'h90, 8'hF0, 8'h90, 8'hF0, // 8 8'hF0, 8'h90, 8'hF0, 8'h10, 8'hF0, // 9 8'hF0, 8'h90, 8'hF0, 8'h90, 8'h90, // A 8'hE0, 8'h90, 8'hE0, 8'h90, 8'hE0, // B 8'hF0, 8'h80, 8'h80, 8'h80, 8'hF0, // C 8'hE0, 8'h90, 8'h90, 8'h90, 8'hE0, // D 8'hF0, 8'h80, 8'hF0, 8'h80, 8'hF0, // E 8'hF0, 8'h80, 8'hF0, 8'h80, 8'h80 // F }; // Load fontset into memory for (int i = 0; i < 80; i++) begin memory[i] = fontset[79-i]; end // Initialize keyboard bits for (int i = 0; i < 15; i++) begin keyboard[i] = 0; end end end endmodule