224 lines
6.7 KiB
C
224 lines
6.7 KiB
C
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#include <inttypes.h>
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#include <stdio.h>
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#include <string.h>
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#define BASE_ADDR 0x200
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#define FONTSET_SIZE 80
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struct emu_state {
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uint8_t registers[16];
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uint8_t memory[4096];
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uint16_t index;
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uint16_t program_counter;
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uint16_t stack[16];
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uint8_t stack_pointer;
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uint8_t sound_timer;
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uint8_t delay_timer;
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uint8_t keypad[16];
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uint32_t screen[2048];
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uint16_t opcode;
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};
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uint8_t fontset[FONTSET_SIZE] = {
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0xF0, 0x90, 0x90, 0x90, 0xF0, // 0
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0x20, 0x60, 0x20, 0x20, 0x70, // 1
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0xF0, 0x10, 0xF0, 0x80, 0xF0, // 2
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0xF0, 0x10, 0xF0, 0x10, 0xF0, // 3
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0x90, 0x90, 0xF0, 0x10, 0x10, // 4
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0xF0, 0x80, 0xF0, 0x10, 0xF0, // 5
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0xF0, 0x80, 0xF0, 0x90, 0xF0, // 6
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0xF0, 0x10, 0x20, 0x40, 0x40, // 7
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0xF0, 0x90, 0xF0, 0x90, 0xF0, // 8
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0xF0, 0x90, 0xF0, 0x10, 0xF0, // 9
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0xF0, 0x90, 0xF0, 0x90, 0x90, // A
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0xE0, 0x90, 0xE0, 0x90, 0xE0, // B
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0xF0, 0x80, 0x80, 0x80, 0xF0, // C
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0xE0, 0x90, 0x90, 0x90, 0xE0, // D
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0xF0, 0x80, 0xF0, 0x80, 0xF0, // E
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0xF0, 0x80, 0xF0, 0x80, 0x80 // F
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};
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void load_rom(char *file_name, struct emu_state *emulator_state) {
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printf("Loading ROM %s\n", file_name);
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FILE *file = fopen(file_name, "r");
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if (file == NULL) {
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printf("Error reading ROM file.");
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return;
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}
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fseek(file, 0L, SEEK_END);
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int rom_size = ftell(file);
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fseek(file, 0L, SEEK_SET);
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#ifndef NDEBUG
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printf("ROM size is %d bytes\n", rom_size);
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#endif
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for (int i = 0; i < rom_size; i++) {
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emulator_state->memory[BASE_ADDR + i] = (uint8_t)fgetc(file);
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}
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fclose(file);
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}
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// SYS is a deprecated instruction, basically a NOP
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void instr_SYS(struct emu_state *emulator_state) {
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emulator_state->program_counter += 2;
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}
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// CLS instructions clears the screen
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// we should zero out the video memory
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void instr_CLS(struct emu_state *emulator_state) {
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memset(emulator_state->screen, 0, sizeof(emulator_state->screen));
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emulator_state->program_counter += 2;
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}
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// RET instruction returns from a function
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// we should decrease stack pointer and set
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// program_counter to last stack address
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void instr_RET(struct emu_state *emulator_state) {
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emulator_state->stack_pointer--;
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emulator_state->program_counter =
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emulator_state->stack[emulator_state->stack_pointer];
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emulator_state->program_counter += 2;
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}
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// JP instruction jumps to an address without
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// modifying the stack
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void instr_JP(struct emu_state *emulator_state) {
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emulator_state->program_counter = emulator_state->opcode & 0x0FFFu;
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}
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// CALL instruction is like JP, but the stack is
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// modified, kind of the reverse of RET
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void instr_CALL(struct emu_state *emulator_state) {
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emulator_state->stack[emulator_state->stack_pointer] =
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emulator_state->program_counter;
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emulator_state->stack_pointer++;
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emulator_state->program_counter = emulator_state->opcode & 0x0FFFu;
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}
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// SE instruction skips the next instruction if
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// the value in register X is equal to byte KK
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void instr_SE(struct emu_state *emulator_state) {
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uint8_t register_val =
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emulator_state->registers[emulator_state->opcode & 0x0F00U >> 8];
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uint8_t byte_val = emulator_state->opcode & 0x00FFU;
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if (byte_val == register_val) {
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emulator_state->program_counter += 2;
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}
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emulator_state->program_counter += 2;
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}
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// SNE instruction skips the next instruction if
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// the value in register X is not equal to byte KK
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void instr_SNE(struct emu_state *emulator_state) {
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uint8_t register_val =
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emulator_state->registers[emulator_state->opcode & 0x0F00U >> 8];
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uint8_t byte_val = emulator_state->opcode & 0x00FFU;
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if (byte_val != register_val) {
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emulator_state->program_counter += 2;
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}
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emulator_state->program_counter += 2;
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}
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// SE instruction skips the next instruction if
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// the value in register X is equal to value in
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// register Y
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void instr_SE_reg(struct emu_state *emulator_state) {
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uint8_t register_x_val =
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emulator_state->registers[emulator_state->opcode & 0x0F00U >> 8];
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uint8_t register_y_val =
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emulator_state->registers[emulator_state->opcode & 0x00F0U >> 4];
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if (register_x_val == register_y_val) {
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emulator_state->program_counter += 2;
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}
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emulator_state->program_counter += 2;
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}
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// LD instruction loads the value of byte kk into register Y
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void instr_LD(struct emu_state *emulator_state) {
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emulator_state->registers[emulator_state->opcode & 0x0F00U] =
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emulator_state->opcode & 0x00FFU;
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emulator_state->program_counter += 2;
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}
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// ADD instruction adds kk to register X
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void instr_ADD(struct emu_state *emulator_state) {
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emulator_state->registers[emulator_state->opcode & 0x0F00U >> 8] +=
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emulator_state->opcode & 0x00FFU;
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emulator_state->program_counter += 2;
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}
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// LD instruction loads the value of register X into register Y
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void instr_LD_reg(struct emu_state *emulator_state) {
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emulator_state->registers[emulator_state->opcode & 0x0F00U >> 8] =
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emulator_state->registers[emulator_state->opcode & 0x00F0U >> 4];
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emulator_state->program_counter += 2;
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}
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void instr_LD_I(struct emu_state *emulator_state) {
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emulator_state->index = emulator_state->opcode & 0x0FFFU;
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emulator_state->program_counter += 2;
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}
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void instr_AND_reg(struct emu_state *emulator_state) {
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emulator_state->registers[emulator_state->opcode & 0x0F00U >> 8] &=
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emulator_state->registers[emulator_state->opcode & 0x00F0U >> 4];
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emulator_state->program_counter += 2;
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}
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void instr_DRW(struct emu_state *emulator_state) {
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emulator_state->registers[emulator_state->opcode & 0x0F00U >> 8] &=
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emulator_state->registers[emulator_state->opcode & 0x00F0U >> 4];
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emulator_state->program_counter += 2;
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}
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void *get_op_func(uint16_t opcode) {
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if (opcode == 0x00E0U) {
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return &instr_CLS;
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} else if (opcode == 0x00EEU) {
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return &instr_RET;
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} else if ((opcode & 0xF000U) == 0x0000U) {
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return NULL;
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} else if ((opcode & 0xF000U) == 0x1000U) {
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return &instr_JP;
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} else if ((opcode & 0xF000U) == 0x2000U) {
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return &instr_CALL;
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} else if ((opcode & 0xF000U) == 0xA000U) {
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return &instr_LD_I;
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} else if ((opcode & 0xF000U) == 0x6000U) {
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return &instr_LD;
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} else if ((opcode & 0xF000U) == 0x7000U) {
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return &instr_ADD;
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} else if ((opcode & 0xF000U) == 0xD000U) {
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return &instr_DRW;
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} else if ((opcode & 0xF00FU) == 0x8002U) {
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return &instr_AND_reg;
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}
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return NULL;
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}
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int main() {
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struct emu_state state;
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load_rom("tetris.ch8", &state);
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state.program_counter = BASE_ADDR;
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while (1 == 1) {
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state.opcode = (((uint16_t)state.memory[state.program_counter]) << 8) |
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(uint16_t)state.memory[state.program_counter + 1];
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printf("PC: %#x / OPCODE: %#x\n", state.program_counter, state.opcode);
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void (*op_func)(struct emu_state *) = get_op_func(state.opcode);
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if (op_func == NULL) {
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printf("Illegal Instruction.\n");
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return 1;
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}
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op_func(&state);
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}
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return 0;
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}
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