updates
This commit is contained in:
parent
04793cdf9b
commit
6f4d33f01f
5 changed files with 162 additions and 54 deletions
|
@ -1,6 +1,31 @@
|
|||
<div>
|
||||
<h1 style="margin-bottom: 0px;">Projects</h1>
|
||||
|
||||
<div>
|
||||
<h2>Project Warminster: yayacemu, yacemu, yagbemu</h2>
|
||||
<p><i>C, C++, and SystemVerilog</i></p>
|
||||
<p>
|
||||
<a href="https://git.nickorlow.com/nickorlow/yacemu">[ Git Repo: yacemu ]</a>
|
||||
<a href="https://git.nickorlow.com/nickorlow/yayacemu">[ Git Repo: yayacemu ]</a>
|
||||
</p>
|
||||
<p>
|
||||
<a href="https://files.nickorlow.com/videos/warminster/yayacemu_tetris.mp4">[ Tetris Demo: yayacemu ]</a>
|
||||
<a href="https://files.nickorlow.com/videos/warminster/yayacemu_bowling.mp4">[ Bowling Demo: yayacemu ]</a>
|
||||
</p>
|
||||
<p>
|
||||
Project Warminster is a collection of 3 subprojects:
|
||||
<ul>
|
||||
<li><b>yacemu (Yet Another Chip Eight Emulator):</b> A CHIP-8 emulator written in C</li>
|
||||
<li><b>yayacemu (Yet Another Yet Another Chip Eight Emulator):</b> A CHIP-8 hardware implementation in SystemVerilog (that works on real hardware)</li>
|
||||
<li><b>yagbemu (Yet Another Gameboy Emulator):</b> A Gameboy hardware implementation in SystemVerilog (WIP, not public yet)</li>
|
||||
</ul>
|
||||
This project taught me a lot of practical hands-on things about Computer Architecture. Designing the hardware driver for the ST7920 LED display was
|
||||
the most challenging part. Debugging hardware adds a lot of complications, you don't get breakpoints or a nice debugger like gdb. Additionally,
|
||||
interference, faulty wires, timing, and debouncing all throw wrenches into the mix.
|
||||
</p>
|
||||
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<h2>Nick Web Services (NWS)</h2>
|
||||
<p><i>C#, Kubernetes, Rancher, and HAProxy</i></p>
|
||||
|
@ -8,49 +33,77 @@
|
|||
<p>
|
||||
Nick Web Services is a cloud infrastructure provider service that I created and run.
|
||||
It allows people to deploy containerized versions of their web apps across our multiple
|
||||
servers. It provides geo-distributed high availability by default with no extra configuration
|
||||
points of presence. It provides geo-distributed high availability by default with no extra configuration
|
||||
needed from users hosting their webapp with us.
|
||||
</p>
|
||||
<p>
|
||||
Hardware-wise we use old Dell PowerEdge servers running Proxmox. We then have VMs running
|
||||
in Proxmox that run Kubernetes clusters. We have 4 clusters currently: Austin, Hill Country,
|
||||
Schuylkill, and Philadelphia. The deployments are managed through GitOps with Rancher Fleet.
|
||||
in Proxmox that run Kubernetes clusters. At the peak I had 4 points of presence: Austin, Hill Country,
|
||||
Schuylkill, and Philadelphia. The deployments are managed through GitOps with Rancher Fleet. Unfortunately,
|
||||
we only have one point of presence at the moment due to a number of factors, however that should
|
||||
change this fall.
|
||||
</p>
|
||||
<p>
|
||||
NWS maintained 100% uptime for the period from 11/8/2023 to 11/28/2024 (over a year!).
|
||||
</p>
|
||||
<p>
|
||||
The website you're reading this on right now is hosted on NWS!
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<h2>Anthracite Web Server</h2>
|
||||
<p><i>C++ & Python</i></p>
|
||||
<p><i>C++, CMake, and Python</i></p>
|
||||
<a href="https://git.nickorlow.com/nickorlow/anthracite">[ Git Repo ]</a>
|
||||
<p>
|
||||
Anthracite is a simple web server written in C++. It currently supports HTTP/1.0 and HTTP/1.1.
|
||||
The benchmarking tools for Anthracite are written in Python. Anthracite is optimized for performance
|
||||
and rivals the performance of NGINX & Apache in our testing. It uses a thread-per-connection
|
||||
architecture, allowing it to process many requests in paralell. Additionally, it caches all
|
||||
files that it serves in memory to ensure that added latency from disk reads do not slow down requests.
|
||||
Through writing Anthracite, I have learned to use different C++ profilers as well as some general
|
||||
optimization techniques for C++.
|
||||
Anthracite is a web server written for Linux in C++. It currently supports both HTTP/1.0 and HTTP/1.1 and TLS.
|
||||
It heavily uses a dependency injection design pattern to allow for a high degree of customization.
|
||||
It currently uses an event-loop threading model and uses the epoll() system call to efficiently detect
|
||||
events. Previously, it used a connection per thread model.
|
||||
</p>
|
||||
<p>
|
||||
Anthracite's HTTP request parser is able to parse roughly 27 million requests per second on my laptop, compared
|
||||
to Boost's HTTP parser which parsed roughly 1 million per second. I'd imagine a lot of this is due to missing
|
||||
functionality in Anthracite's HTTP parser, but it's enough to get by! While I haven't run extensive end-to-end
|
||||
tests on the newest version of Anthracite, in the limited tests I've done during development, it's been able to
|
||||
handle ~300k RPS on my laptop, a comparable number to NGINX.
|
||||
</p>
|
||||
<p>
|
||||
The website you're reading this on right now is hosted with Anthracite!
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<h2>CavCash</h2>
|
||||
<p><i>C#, Kubernetes, SQL Server, and MongoDB</i></p>
|
||||
<a href="https://cavcash.com">[ Project Website ]</a>
|
||||
<h2>RAZZLE</h2>
|
||||
<p><i>C, ASM, and CMake</i></p>
|
||||
<a href="https://git.nickorlow.com/nickorlow/razzle">[ Git Repo ]</a>
|
||||
<p>
|
||||
CavCash was a company that I founded which built a debit-based payment system similar to
|
||||
PayPal and Venmo. I assembled a 5 person team and took on a technical role in the company,
|
||||
writing most of our backend codebase. Our backend used C#, ASP.NET, Microsoft SQL Server,
|
||||
and MongoDB. Our infrastructure changed throughout the lifetime of the company, initially
|
||||
it was on Microsoft Azure using Azure App Service. We then pivoted to AWS using Elastic
|
||||
Beanstalk. We also ran on Google Cloud Platform using Compute Engine. Finally, we setup our
|
||||
own servers in-house and managed our deployments with Kubernetes.
|
||||
RAZZLE is a monolithic kernel. Currently, it's very limited and I haven't made a lot of progress on it.
|
||||
It's currently single-core but supports preemptive timesharing. It has basic I/O interfaces for ps2,
|
||||
serial, and vga. It currently has a very limited in-ram filesystem using a proprietary filesystem.
|
||||
I'm currently working on adding an ATA driver so I can have programs run on RAZZLE without including
|
||||
them at build-time.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
|
||||
<div>
|
||||
<h2>Open Source Contributions</h2>
|
||||
<p>
|
||||
I've made various (minor) open source contributions. I'd say the only one worth anything was the cgroups2 support in
|
||||
nginx-ingress.
|
||||
</p>
|
||||
<p>
|
||||
We launched in 2021, with the ability to send money between real banks using the ACH network.
|
||||
We ended up processing a few hundred dollars in transaction volume before ultimately shutting
|
||||
down due to a lack of funding. The website is now back up and everything works as it did in
|
||||
2021, except adding funds from a bank account is not supported.
|
||||
<a href="https://github.com/kubernetes/ingress-nginx/pull/9816">[ kubernetes nginx-ingress: cgroups2 configuration support ]</a>
|
||||
</p>
|
||||
<p>
|
||||
<a href="https://github.com/argoproj/argo-cd/pull/13060">[ argo cd: fix styling issue on dashboard ]</a>
|
||||
</p>
|
||||
<p>
|
||||
<a href="https://github.com/endeavouros-team/endeavouros-i3wm-setup/pull/90">[ endeavouros: update default i3 config to work with numpad keys ]</a>
|
||||
</p>
|
||||
<p>
|
||||
<a href="https://github.com/trivago/hamara/pull/15">[ trivago hamara: documentation update ]</a>
|
||||
</p>
|
||||
</div>
|
||||
|
||||
|
@ -68,24 +121,23 @@
|
|||
</div>
|
||||
|
||||
<div>
|
||||
<h2>Olney</h2>
|
||||
<p><i>Rust, Postgres, Svelte, TypeScript, and OpenAI's API</i></p>
|
||||
<a href="https://github.com/nickorlow/olney">[ GitHub Repo ]</a>
|
||||
<h2>CavCash</h2>
|
||||
<p><i>C#, Kubernetes, SQL Server, and MongoDB</i></p>
|
||||
<!--<a href="https://cavcash.com">[ Project Website ]</a>-->
|
||||
<p>
|
||||
Olney is a job application tracker that aims to be better than using a <a href="https://trello.com">Trello</a> board or a spreadsheet.
|
||||
It allows users to create jobs and log custom events such as interviews, assessments, and other communication.
|
||||
CavCash was a company that I founded which built a debit-based payment system similar to
|
||||
PayPal and Venmo. I assembled a 5 person team and took on a technical role in the company,
|
||||
writing most of our backend codebase. Our backend used C#, ASP.NET, Microsoft SQL Server,
|
||||
and MongoDB. Our infrastructure changed throughout the lifetime of the company, initially
|
||||
it was on Microsoft Azure using Azure App Service. We then pivoted to AWS using Elastic
|
||||
Beanstalk. We also ran on Google Cloud Platform using Compute Engine. Finally, we setup our
|
||||
own servers in-house and managed our deployments with Kubernetes.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<div>
|
||||
<h2>SEPTA Site</h2>
|
||||
<p><i>Svelte, TypeScript</i></p>
|
||||
<a href="https://github.com/nickorlow/septa-site">[ GitHub Repo ]</a>
|
||||
<p>
|
||||
SEPTA Site is a website that I created which can get your trip history, SEPTA Key balance,
|
||||
and ridership statistics for your SEPTA Key. It utilizes SEPTA's new metro wayfinding instead
|
||||
of their current wayfinding. I wrote the project to get a basic introduction to Svelte and
|
||||
so that I could try to improve upon the UX of SEPTA's current website and mobile app.
|
||||
We launched in 2021, with the ability to send money between real banks using the ACH network.
|
||||
We ended up processing a few hundred dollars in transaction volume before ultimately shutting
|
||||
down due to a lack of funding. <!--The website is now back up and everything works as it did in
|
||||
2021, except adding funds from a bank account is not supported.-->
|
||||
</p>
|
||||
</div>
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue