split into src and lib and socket changes
* libanthracite files are now all in lib/ * anthracite-bin + anthracite-api-bin files are now all in src/ * socket split into header and source properly
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fba87f3fbb
commit
71be773d49
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@ -37,9 +37,8 @@ add_custom_target(run
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WORKING_DIRECTORY ${CMAKE_PROJECT_DIR}
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)
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FILE(GLOB SOURCES src/**/*.cpp build_supp/version.cpp)
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add_library(anthracite src/anthracite.cpp ${SOURCES})
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FILE(GLOB LIB_SOURCES lib/*.cpp lib/**/*.cpp build_supp/version.cpp)
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add_library(anthracite ${LIB_SOURCES})
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add_dependencies(anthracite build-version)
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add_executable(anthracite-bin src/file_main.cpp)
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@ -1,4 +1,4 @@
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echo "#include <string>" > version.cpp
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echo "#include \"../src/version.hpp\"" >> version.cpp
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echo "#include \"../lib/version.hpp\"" >> version.cpp
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echo "const std::string ANTHRACITE_VERSION_STRING = \"$(cat version.txt)\";" >> version.cpp
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echo "const std::string ANTHRACITE_FULL_VERSION_STRING = \"Anthracite/$(cat version.txt)\";" >> version.cpp
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0
lib/http/http_request.cpp
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0
lib/http/http_request.cpp
Normal file
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@ -1,5 +1,3 @@
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#pragma once
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#include "./log.hpp"
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namespace anthracite::log {
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@ -7,24 +7,12 @@
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#include <sys/time.h>
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#include <unistd.h>
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#include <vector>
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#include "./socket.hpp"
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namespace anthracite::socket {
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constexpr int MAX_QUEUE_LENGTH = 100;
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class anthracite_socket {
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private:
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int server_socket;
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int client_socket {};
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std::string client_ip;
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struct sockaddr_in client_addr {};
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socklen_t client_addr_len {};
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static constexpr struct timeval timeout_tv {
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.tv_sec = 5, .tv_usec = 0
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};
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public:
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anthracite_socket(int port, int max_queue = MAX_QUEUE_LENGTH)
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anthracite_socket::anthracite_socket(int port, int max_queue)
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: server_socket(::socket(AF_INET, SOCK_STREAM, 0))
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, client_ip("")
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{
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@ -40,7 +28,7 @@ public:
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listen(server_socket, max_queue);
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}
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void wait_for_conn()
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void anthracite_socket::wait_for_conn()
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{
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client_ip = "";
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client_socket = accept(server_socket, reinterpret_cast<struct sockaddr*>(&client_addr), &client_addr_len);
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@ -49,18 +37,18 @@ public:
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client_ip = std::string(ip_str.data());
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}
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const std::string& get_client_ip()
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const std::string& anthracite_socket::get_client_ip()
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{
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return client_ip;
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}
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void close_conn()
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void anthracite_socket::close_conn()
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{
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close(client_socket);
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client_socket = -1;
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}
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void send_message(std::string& msg)
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void anthracite_socket::send_message(std::string& msg)
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{
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if (client_socket == -1) {
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return;
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@ -68,7 +56,7 @@ public:
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send(client_socket, &msg[0], msg.length(), 0);
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}
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std::string recv_message(int buffer_size)
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std::string anthracite_socket::recv_message(int buffer_size)
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{
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if (client_socket == -1) {
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return "";
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@ -85,6 +73,5 @@ public:
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response[buffer_size] = '\0';
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return { response.data() };
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}
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};
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};
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34
lib/socket/socket.hpp
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34
lib/socket/socket.hpp
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@ -0,0 +1,34 @@
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#include <arpa/inet.h>
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#include <malloc.h>
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#include <netinet/in.h>
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#include <string>
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#include <sys/socket.h>
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#include <sys/time.h>
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#include <unistd.h>
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namespace anthracite::socket {
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class anthracite_socket {
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static const int MAX_QUEUE_LENGTH = 100;
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private:
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int server_socket;
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int client_socket {};
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std::string client_ip;
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struct sockaddr_in client_addr {};
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socklen_t client_addr_len {};
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static constexpr struct timeval timeout_tv {
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.tv_sec = 5, .tv_usec = 0
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};
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public:
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anthracite_socket(int port, int max_queue = MAX_QUEUE_LENGTH);
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void wait_for_conn();
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const std::string& get_client_ip();
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void close_conn();
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void send_message(std::string& msg);
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std::string recv_message(int buffer_size);
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};
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};
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@ -1,6 +1,6 @@
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#include "./anthracite.hpp"
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#include "backends/backend.hpp"
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#include "http/constants.hpp"
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#include "../lib/anthracite.hpp"
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#include "../lib/backends/backend.hpp"
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#include "../lib/http/constants.hpp"
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#include <memory>
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#include <optional>
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#include <sstream>
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@ -1,5 +1,5 @@
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#include "./anthracite.hpp"
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#include "backends/file_backend.hpp"
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#include "../lib/anthracite.hpp"
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#include "../lib/backends/file_backend.hpp"
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using namespace anthracite;
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@ -1,90 +0,0 @@
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#include <arpa/inet.h>
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#include <array>
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#include <malloc.h>
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#include <netinet/in.h>
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#include <string>
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#include <sys/socket.h>
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#include <sys/time.h>
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#include <unistd.h>
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#include <vector>
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namespace anthracite::socket {
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constexpr int MAX_QUEUE_LENGTH = 100;
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class anthracite_socket {
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private:
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int server_socket;
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int client_socket {};
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std::string client_ip;
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struct sockaddr_in client_addr {};
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socklen_t client_addr_len {};
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static constexpr struct timeval timeout_tv {
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.tv_sec = 5, .tv_usec = 0
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};
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public:
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anthracite_socket(int port, int max_queue = MAX_QUEUE_LENGTH)
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: server_socket(::socket(AF_INET, SOCK_STREAM, 0))
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, client_ip("")
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{
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struct sockaddr_in address {};
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address.sin_family = AF_INET;
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address.sin_port = htons(port);
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address.sin_addr.s_addr = INADDR_ANY;
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int reuse_opt = 1;
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setsockopt(server_socket, SOL_SOCKET, SO_REUSEADDR, &reuse_opt, sizeof(reuse_opt));
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bind(server_socket, reinterpret_cast<struct sockaddr*>(&address), sizeof(address));
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listen(server_socket, max_queue);
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}
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void wait_for_conn()
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{
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client_ip = "";
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client_socket = accept(server_socket, reinterpret_cast<struct sockaddr*>(&client_addr), &client_addr_len);
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std::array<char, INET_ADDRSTRLEN> ip_str { 0 };
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inet_ntop(AF_INET, &client_addr.sin_addr, ip_str.data(), INET_ADDRSTRLEN);
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client_ip = std::string(ip_str.data());
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}
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const std::string& get_client_ip()
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{
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return client_ip;
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}
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void close_conn()
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{
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close(client_socket);
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client_socket = -1;
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}
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void send_message(std::string& msg)
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{
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if (client_socket == -1) {
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return;
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}
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send(client_socket, &msg[0], msg.length(), 0);
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}
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std::string recv_message(int buffer_size)
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{
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if (client_socket == -1) {
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return "";
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}
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setsockopt(client_socket, SOL_SOCKET, SO_RCVTIMEO, &timeout_tv, sizeof timeout_tv);
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std::vector<char> response(buffer_size + 1);
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ssize_t result = recv(client_socket, response.data(), buffer_size + 1, 0);
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if (result < 1) {
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return "";
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}
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response[buffer_size] = '\0';
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return { response.data() };
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}
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};
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};
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